| <– References | 
| Acronym | Definition | 
| 6DoF | Six Degree of Freedom | 
| AI | Artificial Intelligence | 
| AIF | AI Framework | 
| AIM | AI Module | 
| AIW | AI Workflow | 
| AMS | Autonomous Motion Subsystem | 
| ANN | Artificial Neural Network | 
| API | Application Programming Interface | 
| AR | Augmented Reality | 
| ARP | Audio Recording Preservation | 
| ASR | Automatic Speech Recognition | 
| ATSC | Advanced Television Standard Committee | 
| AVC | Advanced Video Coding | 
| AVS | Audio Video Coding Standard | 
| BART | Bidirectional and Auto-Regressive Transformer | 
| BE | Behaviour Engine | 
| BERT | Bidirectional Encoder Representations from Transformers | 
| BWR | Basic World Representation | 
| CAE | Context-based Audio Enhancement | 
| CAV | Connected Autonomous Vehicle | 
| CDVA | Compact Descriptors for Video Analysis | 
| CDVS | Compact Descriptors for Visual Search | 
| CNN | Convolutional Neural Network | 
| CPP | Company Performance Prediction | 
| CPU | Central Processing Unit | 
| CT | Conformance Testing | 
| CU | Coding Unit | 
| CUI | Compression and Understanding of Industrial Data | 
| CWE | Conversation With Emotion | 
| dB | decibel | 
| DB | Data Base | 
| DC | Development Committee | 
| DDSP | Differentiable Digital Signal Processing | 
| DNA | DeoxyriboNucleic Acid | 
| DNN | Deep Neural Networks | 
| DP | Data Processing | 
| DSP | Digital Signal Processing | 
| DVB | Digital Video Broadcasting | 
| E2E | End-to-End | 
| EAE | Enhanced Audioconference Experience | 
| EES | Emotion-Enhanced Speech | 
| EEV | End-to-End Video Coding | 
| ESS | Environment Sensing Subsystem | 
| EVC | Essential Video Coding | 
| FFT | Fast Fourier Transform | 
| FFNN | Feed-Forward Neural Network | 
| FRAND | Fair, Reasonable and Non-Discriminatory | 
| FWL | Framework Licence | 
| FWR | Full World Representation | 
| GA | General Assembly | 
| GAN | Generative Adversarial Networks | 
| GNSS | Global Navigation Satellite System | 
| GPT | Generative Pre-trained Transformer | 
| GSE | Game State Engine | 
| HCI | Motion Actuation Subsystem | 
| HD | High Definition | 
| HEVC | High-Efficiency Video Coding | 
| HMM | Hidden Markov Models | 
| HOA | Higher-Order Ambisonics | 
| HPC | High Performance Computers | 
| HRTF | Head-Related Transfer Function | 
| Hz | Hertz | 
| IP | Internet Protocol | 
| IPR | Intellectual Property Right | 
| ISDB | Integrated Services Digital Broadcasting | 
| IT | Information Technology | 
| LAT | Lexical Answer Type | 
| LSTM | Long Short-Term Memory | 
| MAS | Motion Actuation Subsystem | 
| MCS | Mixed-reality Collaborative Spaces | 
| MCU | MicroController Unit | 
| ML | Machine Learning | 
| MMC | MultiModal Conversation | 
| MQA | Multimodal Question Answering | 
| MSE | Mean Square Error | 
| NE | Named Entity | 
| NLP | Natural Language Processing | 
| NN | Neural Network | 
| OBA | Object-Based Audio | 
| OTT | Over-The-Top | 
| PCC | Point Cloud Compression | 
| PA | Performance Assessment | 
| PE | Physics Engine | 
| POS | Part Of Speech | 
| PSR | Perceptual Sound field Reconstruction | 
| PCA | Principal Component Analysis | 
| RAM | Random Access Memory | 
| RE | Rukes Engine | 
| RNN | Recurrent Neural Network | 
| RS | Reference Software | 
| QA | Question Answering | 
| SAT | Semantic Answer Type | 
| SD | Standard Definition (SD) | 
| SDO | Standards Developing Organisation | 
| SEP | Standard Essential Patent | 
| SFT | Spherical Fourier Transform | 
| SPG | Server-based Predictive multiplayer Gaming | 
| SRL | Semantic Role Labelling | 
| SRS | Speech Restoration System | 
| TS | Technical Specification | 
| TTS | Text-To-Speech | 
| UHD | Ultra High Definition | 
| UHF | Ultra High Frequency | 
| UST | Unidirectional Speech Translation | 
| VR | Virtual Reality | 
| VVC | Versatile Video Coding | 
<– References
