1 Version
V2.1
2 Functions
Entity Dialogue Processing (MMC-EDP):
- Receives:
- Audio-Visual Scene Geometry.
- Entity ID
- ID of Visual Instance and ID of Audio Instance the Entity refers to.
- Personal Status
- Text or Translated Text
- Meaning of the Text of the Entity the Machine is communicating with.
- Produces , based on Input Data:
- Its own Machine ID
- Machine Text
- Machine Personal Status.
3 Reference Architecture
Figure 1 depicts the Reference Architecture of the Entity Dialogue Processing AIM.
Figure 1 – Entity Dialogue Processing
4 I/O Data
Table 1 specifies the Input and Output Data of the Entity Dialogue Processing AIM.
Table 1 – I/O Data of the Entity Dialogue Processing AIM
Input | Description |
Audio-Visual Scene Geometry | The Geometry produced by either the AV Scene Integration and Description or the Audio-Visual Front-End. |
Entity ID | A string identifying the Entity the Machine is communicating with. |
Audio Instance Identifier | ID of the Audio Object the Entity refers to. |
Visual Instance Identifier | ID of the Visual Object indicated by the Entity. |
Personal Status | Personal Status of the Entity the Machine is communicating with. |
Input or Refined Text | Text or Refined Text from the Entity the Machine is communicating with. |
Translated Text | Translated Text of the Entity the Machine is communicating with. |
Meaning | Descriptors of Text and/or Translated Text of the Entity the Machine is communicating with. |
Output | Description |
Machine ID | A string identifying the ID of the Avatar the Machine uses as input to the Personal Status Display. |
Machine Text | Text produced by the Machine in response to the Communication Item emitted by the Entity and its Context. |
Machine Personal Status | The Personal Status the Machine intends to add to its Modalities. |
5 SubAIMs
No SubAIMs.
6 JSON Metadata
https://schemas.mpai.community/MMC/V2.1/AIMs/EntityDialogueProcessing.json