| 1 Definition | 2 Functional Requirements | 3 Syntax |
| 4 Semantics | 5 Conformance Testing | 6 Performance Assessment |
1 Definition
Data describing the characteristics of an object as pertains Audio.
2 Functional Requirements
Object Audio Characteristics includes
- Reflectivity
- Early Reflections Time (s)
- Late Reflections Time (s)
- Reverberation
- RT60 (frequency dependent)
- RT30 (frequency dependent)
- R20 (frequency dependent)
- EDT (Time taken by audio from full scale to -10 dB)
- Diffusion: Schroeder Diffusion Coefficient (number)
- Absorption: Absorption Coefficient (number 0 to 1)
3 Syntax
https://schemas.mpai.community/OSD/V1.4/data/ObjectAudioCharacteristics.json
4 Semantics
| Label | Description |
| Header | Object Audio Characteristics Header |
| – Standard-ObjectAudioCharacteristics | The characters “OSD-OAC-V” |
| – Version | Major version – 1 or 2 characters |
| – Dot-separator | The character “.” |
| – Subversion | Minor version – 1 or 2 characters |
| M-InstanceID | Identifier of M-Instance. |
| ObjectAudioCharacteristicsID | Identifier of Texture. |
| ObjectAudioCharacteristics | Data of Object Audio Characteristics |
| – Reflectivity | The reflection of sound in the same medium after hitting a surface. |
| – EarlyReflectionTime | Measured in seconds |
| – LateReflectionTime | Measured in seconds |
| – Reverberation | The persistence of sound after it has been produced |
| – RT60 | Table with frequency (Hz) and dB |
| – RT30 | Table with frequency (Hz) and dB |
| – RT20 | Table with frequency (Hz) and dB |
| – EDT | Time taken by audio from full scale to -10 dB (ms). |
| – Diffusion | The spreading of sound waves throughout a space, measured by the Schroeder Diffusion Coefficient (number). |
| – Absorption | The loss of energy affected by sound waves that have reached an absorbent material measured by the Absorption Coefficient (1 ≥ number ≥ 0). |
| ObjectAudioCharacteristicsRights | Rights to Act on the Object Audio Characteristics. |
| DescrMetadata | Descriptive Metadata |
5 Conformance Testing
A Data instance Conforms with Object Audio Characteristics (OSD-OAC) if:
- The Data validates against the Object Audio Characteristics’s JSON Schema.
- All Data in the Texture’s JSON Schema
- Have the specified type
- Validate against their JSON Schemas
- Conform with their Data Qualifiers, if present.