1. Definition | 2. Functional Requirements | 3. Syntax | 4. Semantics |
1. Definition
All data from the RE formatted per the Real Venue Specification.
2. Functional Requirements
- Video data consisting of multiple video streams to be displayed in the Real Venue, e.g. dome, holographic, video mapped to set pieces.
- Audio data consisting of multiple audio streams to be fed to different audio rendering devices, e.g. speakers, headphones, vibroacoustic transducers.
- Lighting data, e.g. DMX.
- Haptic data.
- FX data (for rigging, animatronics, set pieces, pyro, etc.)
- Participant Interface data (for mobile app, web interface, controller).
3. Syntax
4. Semantics
Label | Description |
Header | Header |
– Standard- | The characters “CAE-ECS-V” |
– Version | Major version – 1 or 2 characters |
– Dot-separator | The character “.” |
– Subversion | Minor version – 1 or 2 characters |
MInstanceID | Identifier of M-Instance. |
REDataOut | Data to the Real Environment. |
UEnvironmentID | Identifier of U-Environment. |
REDataOutTime | Time of RE Data Out. |
REDataIn | Data from performance/participants/operators |
– 3DModelObject | To the Real Environment. |
– AudioObject | To the Real Environment. |
– VisualObject | To the Real Environment. |
– AppData | Specified by Real Venue Specifications |
– ControllerData | Specified by Real Venue Specifications |
DescrMetadata | Descriptive Metadata |