1. Definition 2. Functional Requirements 3. Syntax 4. Semantics

1. Definition

Virtual Environment Data In (VE Data In) consists of a variety of Data Types extracted from the Virtual Environment including the Scene (Performers and Stage or Performance Set), Participants, and Operators.

2. Functional Requirements

1       Performance Data

Performance Data includes data describing all elements of the entire Virtual Environment Scene (including terrain, foliage, architectural structures, performers’ avatars, autonomous avatars) and their properties (Spatial Attitudes, animations, lighting, textures/materials, and effects).

2       Participants Data

Participants Data includes data describing participants’ avatars and their properties (Spatial Attitudes, animations, lighting, textures/materials, and effects).

3       Operator Data

Operator Data includes data from remote show operators acting on the metaverse.

3. Syntax

4. Semantics

Label Size Description
Header N1 Bytes Header
– Standard- 9 Bytes The characters “CAE-ECS-V”
– Version N2 Bytes Major version – 1 or 2 characters
– Dot-separator 1 Byte The character “.”
– Subversion N3 Bytes Minor version – 1 or 2 characters
MInstanceID N4 Bytes Identifier of M-Instance.
ID N5 Bytes Identifier of
SpaceTime N7 Bytes  Space-Time info of CogState.