1 Definition
A Data Type digitally representing surface and relevant features of 3D objects an instance of captured as analogue signals – or rendered to be perceived – in the human-visible range (380 to 700 nanometres).
2 Functional Requirements
A 3D Model Data Qualifier must allow the expression of the following Elements:
- Sub-Types
- Formats
- Attributes
3 Syntax
4 Semantics
- Sub-Types
- Formats
- Content
- Definition: the method to represent a time-independent or time-dependent Visual instance as 3D information
- Methods
- Static
- 3DS (https://docs.fileformat.com/3d/3ds/)
- glTF (https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html)
- G-PCC (ISO/IEC 23090-9:2023)
- OBJ (https://docs.fileformat.com/3d/obj/)
- USD (https://openusd.org/release/index.html)
- V-PCC (ISO/IEC 23090-5:2023)
- Dynamic
- FBX (https://docs.fileformat.com/3d/fbx/)
- glTF (https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html)
- G-PCC (ISO/IEC 23090-9:2023)
- USD (https://openusd.org/release/index.html)
- V-PCC (ISO/IEC 23090-5:20230)
- Transport
- Definition: the method used to transport a Visual instance
- Methods
- Static
- Methods
- Attributes
- Metadata
- Definition: the method used to attach information to a Visual instance.
- Methods
- Metadata