1      Definition

A Data Type digitally representing surface and relevant features of 3D objects an instance of captured as analogue signals – or rendered to be perceived – in the human-visible range (380 to 700 nanometres).

2      Functional Requirements

A 3D Model Data Qualifier must allow the expression of the following Elements:

  1. Sub-Types
  2. Formats
  3. Attributes

3      Syntax

4      Semantics

  1. Sub-Types
  2. Formats
    1. Content
    2. Definition: the method to represent a time-independent or time-dependent Visual instance as 3D information
      1. Methods
        1. Static
          1. 3DS (https://docs.fileformat.com/3d/3ds/)
          2. glTF (https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html)
          3. G-PCC (ISO/IEC 23090-9:2023)
          4. OBJ (https://docs.fileformat.com/3d/obj/)
          5. USD (https://openusd.org/release/index.html)
          6. V-PCC (ISO/IEC 23090-5:2023)
        2. Dynamic
          1. FBX (https://docs.fileformat.com/3d/fbx/)
          2. glTF (https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html)
          3. G-PCC (ISO/IEC 23090-9:2023)
          4. USD (https://openusd.org/release/index.html)
          5. V-PCC (ISO/IEC 23090-5:20230)
        3. Transport
          1. Definition: the method used to transport a Visual instance
          2. Methods
  1. Attributes
    • Metadata
      • Definition: the method used to attach information to a Visual instance.
      • Methods