This is the public page of Server-based Predictive Multiplayer Gaming (MPAI-SPG). a standard aiming to minimise the audio-visual and gameplay discontinuities caused by high latency or packet losses during an online real-time game. In case information from a client is missing, the data collected from the clients involved in a particular game are fed to an AI-based system that predicts the moves of the client whose data are missing. The same technologies provide a response to the need to detect who among the players is cheating.