Server-based Predictive Multiplayer Gaming (MPAI-SPG)
Server-based Predictive Multiplayer Gaming (MPAI-SPG) aims to mitigate the audio-visual and gameplay discontinuities caused by high latency or packet losses in online- and cloud-gaming and to detect game players who are getting an unfair advantage by manipulating the data generated by their game client.
The Standard is expected to be approved on 2021/10/27 (MPAI-13).
See the public MPAI-SPG documents:
- Draft Standard
- Call for Technologies
- Framework Licence
- MPAI-SPG Progress report and plans
- Use Cases and Functional Requirements
- Application Note
Visit the About MPAI-SPG page