Server-based Predictive Multiplayer Gaming (MPAI-SPG)

Server-based Predictive Multiplayer Gaming (MPAI-SPG) aims to mitigate the audio-visual and gameplay discontinuities caused by high latency or packet losses in online- and cloud-gaming and to detect game players who are getting an unfair advantage by manipulating the data generated by their game client.

The Standard is expected to be approved on 2021/10/27 (MPAI-13).

See the public MPAI-SPG documents:

  1. MPAI-SPG Progress report and plans
  2. Use Cases and Functional Requirements
  3. Application Note

Visit the About MPAI-SPG page