1 Definition
A Data Type representing the spatial arrangement of the Visual Objects in a Visual Basic Scene.
2 Functional Requirements
Visual Basic Scene Geometry includes:
- The ID of a Virtual Space where it is will be located.
- The ID of the Visual Basic Scene Geometry.
- The number of Visual Objects in the Scene.
- The Visual Basic Scene Space-Time info.
- For each Visual Object:
- The Visual Object Space-Time Attributes.
- The Visual Object Qualifier.
3 Syntax
https://schemas.mpai.community/OSD/V1.1/data/VisualBasicSceneGeometry.json
4 Semantics
Label | Size | Description |
Header | N1 Bytes | Visual Basic Scene Geometry Header |
– Standard-VisualSceneGeometry | 9 Bytes | The characters “OSD-VBG-V” |
– Version | N2 Bytes | Major version – 1 or 2 characters |
– Dot-separator | 1 Byte | The character “.” |
– Subversion | N3 Bytes | Minor version – 1 or 2 characters |
MInstanceID | N4 Bytes | Identifier of M-Instance. |
VisualBasicSceneGeometryID | N5 Bytes | Identifier of the Visual Basic Scene Geometry. |
ObjectCount | N6 Bytes | Number of Objects in Visual Basic Scene |
VisualBasicSceneSpaceTime | N7 Bytes | Space and Time info of Visual Basic Scene Geometry |
VisualBasicSceneGeometryData[] | N8 Bytes | Set of Visual Basic Scene Geometry Data |
– VisualObjectSpaceTime | N9 Bytes | Space-Time info of Visual Object |
– VisualObjectQualifier | N10 Bytes | Visual Object Qualifier |
DescrMetadata | N11 Bytes | Descriptive Metadata |