1 Definition | 2 Functional Requirements | 3 Syntax |
4 Semantics | 5 Conformance Testing | 6 Performance Assessment |
1 Definition
A Data Type including a collection of Basic Audio Objects.
An Audio Object can have a hierarchical structure where Audio Objects contain Basic Audio Objects and Audio Objects.
2 Functional Requirements
An Audio Object may include:
- ID of a Virtual Space (M-Instance) where it is or intended to be located.
- ID of the Audio Object.
- Space-Time information of the Audio Object.
- Basic Audio Object and Audio Objects included in the Audio Objects.
- Annotation data set including:
- Annotations
- Space-Times of the Annotations.
- Rights to perform Actions on the Audio Object.
- The Rights that may be exercised on the Audio Object.
Note that.
- An Audio Object that does not include Sub-Scenes and only one Basic Audio Object is a Basic Audio Object.
- The Space-Time information of a Basic Audio Object, Audio Object included in an Audio Object may be superseded by the Space-Time information of the Audio Object containing it.
3 Syntax
https://schemas.mpai.community/OSD/V1.3/data/AudioObject.json
4 Semantics
Label | Size | Description |
Header | N1 Bytes | Audio Object Header |
– Standard-AudioObject | 9 Bytes | The characters “OSD-AUO-V” |
– Version | N2 Bytes | Major version – 1 or 2 characters |
– Dot-separator | 1 Byte | The character “.” |
– Subversion | N3 Bytes | Minor version – 1 or 2 characters |
MInstanceID | N4 Bytes | Identifier of M-Instance. |
AudioObjectID | N5 Bytes | Identifier of the Audio Object. |
AudioObjectSpaceTime | N6 Bytes | Space-Time of Audio Object. |
BasicAudioObjectCount | N7 Bytes | Set of Parent Audio Objects. |
BasicAudioObjects[] | N8 Bytes | Set of Basic Audio Objects. |
– SpaceTime | N9 Bytes | Space Time of a Basic Audio Object in the Audio Object. |
– BasicAudioObject | N10 Bytes | A Basic Audio Object in the Audio Object. |
AudioObjectCount | N11 Bytes | Number of Audio Objects. |
AudioObjects[] | N12 Bytes | Set of Audio Objects. |
– SpaceTime | N13 Bytes | Space Time of an Audio Object in the Audio Object. |
– AudioObject | N14 Bytes | An Audio Object in the Audio Object |
Annotations[] | N14 Bytes | Set of Audio Object Annotation. |
– Annotation | N15 Bytes | An Annotation. |
– AnnotationSpaceTime | N15 Bytes | Where Annotation is attached and when it will be active. |
– Rights | N16 Bytes | Actions that may be performed on the Annotation |
Rights | N17 Bytes | Actions that may be performed on the Object. |
DescrMetadata | N17 Bytes | Descriptive Metadata |
5 Conformance Testing
A Data instance Conforms with Audio Object (OSD-AUO) V1.3 if:
- The Data validates against the Audio Object’s JSON Schema.
- All Data in the Audio Object’s JSON Schema
- Have the specified type
- Validate against their JSON Schemas
- Conform with their Data Qualifiers.