| 1 Definition | 2 Functional Requirements | 3 Syntax |
| 4 Semantics | 5 Conformance Testing | 6 Performance Assessment |
1 Definition
A Data Type representing the spatial arrangement of the Objects in a scene.
2 Functional Requirements
Basic Scene Geometry includes:
- The ID of a Virtual Space where it is/will be located.
- The ID of the Basic Scene Geometry.
- The Basic Scene Space-Time info.
- The number of Objects in the Scene.
- The Object ID and Space-Time of each Object:
- The Rights that may be exercised on the Object.
The following Table gives the Media Type-dependent Scene Geometries.
| Basic Scene Geometry name | Acronym | JSON |
| 3DModel Basic Scene Geometry | OSD-3BS | Link |
| Audio Basic Scene Geometry | OSD-ABS | Link |
| Audio-Visual Basic Scene Geometry | OSD-MBS | Link |
| LiDAR Basic Scene Geometry | OSD-LBS | Link |
| Offline Map Basic Scene Geometry | OSD-OBS | Link |
| RADAR Basic Scene Geometry | OSD-RBS | Link |
| Speech Basic Scene Geometry | OSD-SBS | Link |
| Ultrasound Basic Scene Geometry | OSD-UBS | Link |
| Visual Basic Scene Geometry | OSD-VBS | Link |
3 Syntax
https://schemas.mpai.community/OSD/V1.3/data/BasicSceneGeometry.json
4 Semantics
| Label | Size | Description |
| Header | N1 Bytes | Basic Scene Geometry Header |
| – Standard-BasicSceneGeometry | 9 Bytes | The characters “OSD-BSG-V” |
| – Version | N2 Bytes | Major version – 1 or 2 characters |
| – Dot-separator | 1 Byte | The character “.” |
| – Subversion | N3 Bytes | Minor version – 1 or 2 characters |
| MInstanceID | N4 Bytes | Identifier of M-Instance. |
| BasicSceneGeometryID | N5 Bytes | Identifier of the Basic Scene Geometry. |
| ObjectCount | N6 Bytes | Number of Objects in Basic Scene |
| BasicSceneSpaceTime | N7 Bytes | Space and Time info of Basic Scene Geometry |
| BasicSceneGeometry[] | N8 Bytes | Set of Basic Scene Geometry Data |
| – ObjectID | N9 Bytes | Object ID. |
| – ObjectSpaceTime | N10 Bytes | Object Space-Time – may supersede Object’s own Space-Time |
| DescrMetadata | N11 Bytes | Descriptive Metadata |
5 Conformance Testing
A Data instance Conforms with Scene Geometry (OSD-BSG) V1.3 if:
- The Data validates against the Scene Geometry’s JSON Schema.
- All Data in the Basic Scene Geometry’s JSON Schema
- Have the specified type
- Validate against their JSON Schemas
- Conform with their Data Qualifiers.
6 Performance Assessment