1 Definition | 2 Functional Requirements | 3 Syntax |
4 Semantics | 5 Conformance Testing | 6 Performance Assessment |
1 Definition
A Data Type including the arrangement of the 3D Model Objects in a scene.
In the following, Data, Objects, Qualifiers, and Scenes should be read as Audio-Visual Data, Audio-Visual Objects, Audio-Visual Qualifiers, and Audio-Visual Scenes.
2 Functional Requirements
Basic Scene Geometry includes the Qualifiers and the Space-Time of the Objects.
3 Syntax
https://schemas.mpai.community/OSD/V1.4/data/BasicAudioVisualSceneGeometry.json
4 Semantics
Label | Description |
Header | Basic Audio-Visual Scene Geometry Header |
– Standard-BasicAudioVisualSceneGeometry | The characters “OSD-BMG-V” |
– Version | Major version – 1 or 2 characters |
– Dot-separator | The character “.” |
– Subversion | Minor version – 1 or 2 characters |
MInstanceID | Identifier of M-Instance. |
SceneGeometryID | Identifier of Scene Geometry. |
ObjectCount | Number of Objects in Scene. |
SceneGeometrySpaceTime | Space and Time of Scene Geometry. |
SceneObjects[] | Set of Data related to Objects. |
– SceneObjectQualifiers | Qualifiers of Object. |
– SceneObjectSpaceTime | Space Time of Object. |
DescrMetadata | Descriptive Metadata |
5 Conformance Testing
A Data instance Conforms with Basic Audio-Visual Scene Geometry (OSD-BMG) if:
- The Data validates against the Scene Geometry’s JSON Schema.
- All Data in the Scene Geometry’s JSON Schema
- Have the specified type
- Validate against their JSON Schemas
- Conform with their Data Qualifiers.