1. Definition | 2. Functional Requirements | 3. Syntax | 4. Semantics |
1. Definition
Descriptors that are based on Participant data form the Virtual Environment (objects and avatars) and have a form that is suitable for interpretation (e.g., Face and Gestures) in addition to providing Descriptors to determine cue points.
2. Functional Requirements
Components from the virtual environment: Avatar behaviour
- Spatial position of Avatar participants
- Per area/zone
- Ground/air
- Descriptors of Avatar elements (skeleton)
- Limb, head motion
- Eye gaze direction
- Avatar appearance (shape, clothing, et.)
- Avatar audio activity
- Text uttered by Avatar.
- Avatar’s audio activity:
- Text uttered by Avatar.
- Avatar’s audio activity:
- Speaking
- Laughing
- Clapping
- Booing
- Shouting
- Singing
- Biometric descriptors of the participant represented in the Virtual Environment.
- Heart rate and Heart rate variability (HRV).
- Brain state from EEG data (delta, theta, alpha, beta, gamma).
- Galvanic Skin Response (Electrodermal Activity).
- Myoelectric intensity per electrode site.
- Skin temperature.
3. Syntax
4. Semantics