1. Definition | 2. Functional Requirements | 3. Syntax | 4. Semantics |
1. Definition
Descriptors that are based on performance data from the Virtual Environment (objects and avatars) and have a form that is suitable for the Performance Status AIM to extract interpretations to determine Cue Points.
2. Functional Requirements
- Avatar Descriptors (may be driven by performers or algorithms)
- Avatar instance
- Descriptors of Avatar motion
- Position and Orientation (Spatial Attitude)
- Face and Gestures
- Eye tracking (Face Descriptors)
- Avatar audio activity
- Text uttered by Avatar.
- Avatar’s Audio Activity : oneOf: Speaking, Laughing, Clapping, Booing, Shouting, Singing
- Object Descriptors – all non-avatar objects and associated parameters including:
- Meshes with materials (terrain, foliage, etc.).
- Light sources and their parameters.
- Particles and their parameters.
- Effects such as fog, volumetric rays, fire, etc.
- Position and Orientation (Spatial Attitude) of all meshes, lights, particles, and effects.
- Other data (events, triggers, scene changes, etc.)
- Biometric descriptors of the performer represented in the Virtual Environment.
- Heart rate and Heart rate variability (HRV).
- Brain state from EEG data (delta, theta, alpha, beta, gamma).
- Galvanic Skin Response (Electrodermal Activity).
- Myoelectric intensity per electrode site.
- Skin temperature.
3. Syntax
4. Semantics