1. Definition 2. Functional Requirements 3. Syntax 4. Semantics

1. Definition

The focused status data obtained by observing the individual and collective behaviour of Performers and Objects in the Virtual Environment by interpreting the descriptors, per the current Cue Point. including object and performer Behaviours and Personal Status (Emotion, Cognitive State, and Social Attitude), as needed by .he Action Generation AIM to service the current cue point.

2. Functional Requirements

Components from the virtual environment: (data describing any and all “objects” and avatars from the Virtual Environment)

  1. Avatar Descriptors (may be driven by performers or algorithms)
    1. Spatial Attitude of Avatar
      1. Per area/zone
      2. Ground/air
    2. Descriptors of Avatar motion (driven by Script determining which Avatars are of inter)
      1. Spatial Attitude
      2. Face and Gestures
      3. Dancing/stationary
      4. Social clustering
      5. Gaze direction
    3. Avatar audio activity
      1. Performer doing a certain activity, e.g., Laughing, Clapping, Booing, Shouting, Singing
      2. Intensity of the Performer’s activity
      3. Particular phrase/text uttered
  1. Object Descriptors – all non-avatar objects and associated parameters including:
    1. Meshes with materials (terrain, foliage, etc.).
    2. Light sources and their parameters.
    3. Particles and their parameters.
    4. Effects such as fog, volumetric rays, fire, etc.
    5. Position and Orientation (Spatial Attitude) of all meshes, lights, particles, and effects.
    6. Other data (events, triggers, scene changes, etc.)

3. Syntax

4. Semantics