MPAI holds presentation of all its activities and results

By the 31st of March 2023 MPAI will have been in operation for 30 months. A short time for a standard developing organisation, but a long one if we see what MPAI has achieved in 30 months: a consolidated standard development process; 12 official documents approved; 3 standards adopted without modification by IEEE; more work in the pipeline to extend existing documents and develop new ones; new standards and projects on health, autonomous vehicles, video coding, online gaming and XR venues. A gigantic effort that has involved tens of experts in 1,000 + hours of online meetings.
MPAI thinks it is time to expose the result of this incredible amount of work to the industry. Realising this task, however, is challenging: there are 16 topics to present for a reasonable amount of time – say, 20 minutes – and we must cover some 19 time zones.
This is the format adopted: 16 presentations will be made in two different events, one starting at 06:00 UTC and lasting 5h20m and another, starting at 17 UTC with the same duration.
We welcome those who will stay for the entire duration of 5h20m, but we will not be surprised if somebody may not be interested in the full range of MPAI activities. For this reason, there are two schedules: the first is directed to Australia/Asia/Europe and the second to Europe/America. For logistic reasons, the order of the presentations and the presenters will be slightly different. All presentations will last for 20 minutes, and we guarantee that the schedule will be strictly enforced. You can safely tune-in at the scheduled time and be sure to hear the presentation you are interested in.
To register, please use the following URL: https://bit.ly/3Z0K9nm. Date is 31st of March 2023.

These are the time-wise friendly Asia-Europe presentation sessions:

Speaker Country Title Time
L. Chiariglione CH A standards body for AI 06:00
M. Bosi US Enhancing audio with AI 06:20
S. Dukes US Connecting with standards organisations 06:40
E. Lantz US AI-powered XR Venues 07:00
D. Schultens US Connected Autonomous Vehicles 07:20
S. Casale-Brunet CH MPAI Metaverse Model 07:40
J. Yoon KR Avatar interoperability 08:00
M. Choi KR Humans and computers converse 08:20
M. Mitrea FR Watermarking Neural Networks 08:40
G. Perboli IT Predicting company performance 09:00
A. Basso IT Multi-sourced AI apps 09:20
A. De Almeida PT Federated AI for Health 09:40
P. Ribeca UK MPAI Ecosystem Governance 10:00
C. Jia CN End-to-End Video Coding 10:20
R. Iacoviello IT AI-Enhanced Video Coding 10:40
M. Mazzaglia IT Better and fairer online games with AI 11:00

These are the time-wise friendly Europe-America presentation sessions:

Speaker Country Title Time
L. Chiariglione CH A standards body for AI 17:00
C. Jia CN End-to-End Video Coding 17:20
P. Ribeca UK MPAI Ecosystem Governance 17:40
A. Basso IT Multi-sourced AI apps 18:00
S. Casale-Brunet CH MPAI Metaverse Model 18:20
A. Bottino IT Avatar interoperability 18:40
M. Bosi US Enhancing audio with AI 19:00
M. Seligman US Human and computers converse 19:20
G. Perboli IT Predicting company performance 19:40
M. Mitrea FR Watermarking Neural Networks 20:00
M. Breternitz PT Federated AI for Health 20:20
R. Iacoviello IT AI-Enhanced Video Coding 20:40
M. Mazzaglia IT Better and fairer online games with AI 21:00
D. Schultens US Connected Autonomous Vehicles 21:20
E. Lantz US AI-powered XR Venues 21:40
S. Dukes US Connecting with standards organisations 22:00

 

Neural Network Watermarking

One year ago these days, MPAI received a request for a new project: Neural Network Watermarking. A simple explanation of the rationale of the request was that, as watermarking is used in a media item to track its use, the same may need to be done for neural networks and sometimes for the same or similar reasons.
Three targets have been identified for the neural network watermarking standard.
  1. Imperceptibility evaluation. If you add a watermark to an item, the result is different than the original one. As in the case of media, the question is: how much is it different and how much does the watermark impact the functionality of the item? In the case of a neural network, the watermark can be added not only to a trained model, but can also be added while the network is being trained. The standard specifies a testing process that enables a measure of watermark imperceptibility.
  2. Robustness evaluation. What happens to the performance of a neural network when it has been modified? The standard specifies a process that measures the performance of the robustness of the watermark against a set of modifications for the detector (“is there a watermark?”) and the decoder (“what is the payload?”). The modifications include: Gaussian noise addition, L1 pruning, Random pruning, Quantisation, Fine tuning/Transfer learning, Knowledge distillation, and Watermark ovewriting.
  3. Computational cost evaluation. The standard specifies the process to evaluate the computational cost of 1) watermark injection, in terms of memory footprint, time to process an epoch, and of 2) detecting or decoding, in terms of both memory footprint and time taken by the detector or decoder to produce the expected result.
In twelve months, MPAI has not only been able to clarify all the issues and develop a specification for the above, but also to develop reference software that enables a user to evaluate a specific watermarking technology applied to a neural network. The reference software specifically applies to an image classification task, but it can be extended to other tasks using the current software as a model.
MPAI offers a rigorous and fast way to develop standards in AI.

Meetings in the coming January meeting cycle

Non-MPAI members may join the meetings given in italics in the table below. If interested, please contact the MPAI secretariat.
Group name 24-feb 27 feb – 3 Mar 6-10 Mar 13-17 Mar 20-24 Mar Time(UTC)
AI Framework 27 6 13 20 16
AI-based End-to-End Video Coding 15 14
AI-Enhanced Video Coding 8 22 14
Artificial Intelligence for Health Data 10 14
Avatar Representation and Animation 2 9 16 13:30
Communication 2 16 15
Connected Autonomous Vehicles 22 13
1 14
8 15 15
Context-based Audio enhancement 28 7 14 21 17
Governance of MPAI Ecosystem 28 14 16
Industry and Standards 3 17 16
MPAI Metaverse Model 24 3 10 17 24 15
Multimodal Conversation 28 7 14 21 14
Neural Network Watermaking 28 7 14 21 15
Server-based Predictive Multiplayer Gaming 2 9 16 14:30
XR Venues 28 7 14 21 18
General Assembly (MPAI-30)         22 15