1. Definition 2. Functional Requirements 3. Syntax 4. Semantics

1. Definition

All data from the RE formatted per the Real Venue Specification.

2. Functional Requirements

  1. Video data consisting of multiple video streams to be displayed in the Real Venue, e.g. dome, holographic, video mapped to set pieces.
  2. Audio data consisting of multiple audio streams to be fed to different audio rendering devices, e.g. speakers, headphones, vibroacoustic transducers.
  3. Lighting data, e.g. DMX.
  4. Haptic data.
  5. FX data (for rigging, animatronics, set pieces, pyro, etc.)
  6. Participant Interface data (for mobile app, web interface, controller).

3. Syntax

4. Semantics

Label Description
Header Header
– Standard- The characters “CAE-ECS-V”
– Version Major version – 1 or 2 characters
– Dot-separator The character “.”
– Subversion Minor version – 1 or 2 characters
MInstanceID Identifier of M-Instance.
REDataOut Data to the Real Environment.
UEnvironmentID Identifier of U-Environment.
REDataOutTime  Time of RE Data Out.
REDataIn Data from performance/participants/operators
– 3DModelObject To the Real Environment.
– AudioObject To the Real Environment.
– VisualObject To the Real Environment.
– AppData Specified by Real Venue Specifications
– ControllerData Specified by Real Venue Specifications
DescrMetadata Descriptive Metadata