Figure 1 represents the context of use of the Audio Object Rendering (CAE-AOR) standard.

Figure 1 – Potential context of use of the Audio Object Rendering (CAE-AOR) standard

Audio Scene Descriptors are created from Audio Objects and the Acoustic Profiles. A User feeds the resulting Audio Scene Descriptors into an Audio Object Rendering Composite AIM. The User can change the Listener’s Point of View with an appropriate User Command and can injects other User Commands such as Remixing the audio content, Re-positioning Audio Objects, Substituting Audio Objects, Adding motion to the Audio Object, and Modifying the acoustic environment to change various elements of the audio scene.