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Capitalised Terms have the meaning defined in Table 1. All MPAI-defined Terms are accessible online.

Lower-case terms have the meaning commonly defined for the context in which they are used. For instance, Table 1 defines Object and Scene but does not define object and scene.

Table 1 – Terms and Definitions

Terms Definitions
Acoustic Profile The acoustics of a Basic Object (frequency range, spectrogram, loudness, Directional Patterns) or of a Basic Scene (reflectivity, reverberation, diffusion, absorption, Doppler). As the Qualifier, it belongs to Basic Objects and Basic Scenes only.
Audio Object A collection of Basic Audio Objects and Audio Objects, each placed by its Space-Time within the collection.
Audio Qualifier A Data Type including Sub-Types, Format (e.g., compression and transport), and Attributes (e.g., semantic information) of an Audio Data Type instance.
Audio Scene The digital representation of a sound field for a defined region of Space and interval of Time.
Audio Scene Descriptors A collection of Basic Audio Objects, Audio Objects, Basic Audio Scene Descriptors, and Audio Scene Descriptors, each placed by its Space-Time.
Basic Audio Object Audio data with its Audio Qualifier: a single sound whose features can be identified.
Basic Audio Scene Descriptors Basic Audio Objects placed in a space, heard from a User Point of View, with the acoustics of the space.
Basic Multimodal Object Basic Objects of different media – in CAE-ASM, Basic Audio and Basic Speech Objects – representing one entity.
Basic Multimodal Scene Descriptors Basic Scene Descriptors of different media – in CAE-ASM, Basic Audio and Basic Speech Scene Descriptors – at least one, heard from a User Point of View.
Basic Speech Object Speech data with its Speech Qualifier.
Basic Speech Scene Descriptors Basic Speech Objects placed in a space, heard from a User Point of View, with the acoustics of the space.
Closed Space A space enclosed by walls: a Simple Location of Right Parallelepipeds, with the Material of each wall.
Directional Patterns How a source radiates by direction relative to its orientation: gain by azimuth and elevation, optionally by frequency band.
Material What a surface absorbs, scatters, and transmits, by frequency band.
Multimodal Object A collection of Basic Multimodal Objects and Multimodal Objects.
Multimodal Scene Descriptors A collection of Objects and Scene Descriptors of different media – in CAE-ASM, audio and speech – each placed by its Space-Time.
sound field The spatial and temporal distribution of sound pressure in a defined region of space and period of time (physical).
Spatial Rendering Producing what a User hears from a Scene: each source attenuated by distance and air, weighted by its Directional Patterns, and placed by direction, binaurally or on a loudspeaker layout.
Speech Object A collection of Basic Speech Objects and Speech Objects, each placed by its Space-Time within the collection.
Speech Scene Descriptors A collection of Basic Speech Objects, Speech Objects, Basic Speech Scene Descriptors, and Speech Scene Descriptors, each placed by its Space-Time.
Transport The function of moving an Audio Object from an encoder to a decoder.
User Command Data with which a User directs an AI Module, one per User action.
User Point of View Where a Scene, or an Object heard alone, is heard from. A member’s own User Point of View overrides the Scene’s.

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