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1. Definition 2. Functional Requirements 3. Syntax 4. Semantics

1. Definition

The ensemble of Data describing the Visual behaviour of a human or a group of humans in the context of a Show.

2. Functional Requirements

Visual Behaviour addresses the following aspects:

  1. Clapping Intensity
  2. Gestures (Gesture Attributes)
  3. Gazing
  4. Stadium Wave
  5. Stand/Sit

3. Syntax

https://schemas.mpai.community/XRV1/V1.0/data/VisualBehaviour.json

4. Semantics

Label Description
Header Visual Behaviour Header. Shall have constant value “XRV-VBH-V1.0”.
MInstanceID Identifier of M-Instance.
UEnvironmentID Identifier of U-Environment.
VisualBehaviourID Identifier of Visual Behaviour.
VisualBehaviourTime Time information of Visual Behaviour expressed using SimpleTime.
Behaviour Container of Behaviour.
– SpatialAttitude Spatial Attitude as defined in OSD V1.5.
– ClappingIntensity Intensity of clapping Range: 0 to 100 (as Audio Behaviour).
– Gestures[] Gestures performed.
    – Gesture A value of Gesture Attributes.
    – Intensity Intensity of the Gesture, on a scale from 0 to 100.
    – JumpHeight Height of the jump, in meters, when the Gesture is Jumping. Range: not less than 0.
    – PointOfView The direction of the object being pointed at, when the Gesture is Pointing to a direction.
    – DanceObject Dance Object as defined in XRV1 V1.0, when the Gesture is Dancing.
– Gazing The direction of the gaze.
– StadiumWave Boolean: 0=still, 1=waving
– StandSit Boolean: 0=sitting, 1= standing
DataXMData MPAI-PTF Data Exchange Metadata providing provenance, authorisation, legal, security, and confidence information associated with this Visual Behaviour instance in a trusted data exchange context.
DescrMetadata Descriptive Metadata.

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