Functions
Ref. Architecture
I/O Data
SubAIMs
JSON Metadata
Profiles
Ref. Software
Conformance
Performance
1 Functions
The Audio Scene Management (CAE-ASM) Composite AIM:
| Receives | User Command | From the User: one per User action, to the AIM it directs. |
| Audio Data | From a device, e.g., a microphone. | |
| Point of View | The User Point of View. | |
| Basic Audio Object or Audio Object | From a storage device. | |
| Basic Audio Scene Descriptors or Audio Scene Descriptors | From a storage device. | |
| Produces | Basic Audio Scene Descriptors or Audio Scene Descriptors | The Scene composed. |
| Basic Audio Object | What is played, delivered to a device. |
Audio Scene Management captures Basic Audio Objects, edits them, composes Objects and Scenes, and plays Objects and Scenes.
2 Reference Model
Figure 1 depicts the Reference Model of the Audio Scene Management (CAE-ASM) AIM.

Figure 1 – The Reference Model of the Audio Scene Management (CAE-ASM) AIM
3 I/O Data
Table 1 specifies the Input and Output Data of the Audio Scene Management (CAE-ASM) AIM.
| Input | Description |
| User Command | Instructions directing the operation of the AIMs of CAE-ASM, one per User action. |
| Audio Data | Audio from a device, e.g., a microphone. |
| Point of View | The User Point of View. |
| Basic Audio Object or Audio Object | A stored Object. |
| Basic Audio Scene Descriptors or Audio Scene Descriptors | A stored Scene. |
| Output | Description |
| Basic Audio Scene Descriptors or Audio Scene Descriptors | The Scene composed. |
| Basic Audio Object | What is played, also delivered to the device. |
4 SubAIMs
Audio Scene Management is composed of four AIMs:
- Audio Object Acquisition (CAE-AOA) captures Basic Audio Objects from a device, or reads stored Objects, and passes them to Audio Object Editing.
- Audio Object Editing (CAE-AOE) edits and composes Objects, and passes them to Audio Scene Editing and to Audio Object Delivery.
- Audio Scene Editing (CAE-ASE) composes Scenes, sets their User Point of View, and passes them to Audio Object Delivery and out of Audio Scene Management.
- Audio Object Delivery (CAE-AOD) plays Objects and Scenes.
5 JSON Metadata
https://schemas.mpai.community/CAE3/V1.0/AIMs/AudioSceneManager.json
6 Profiles
No Profiles.
7 Reference Software
See Reference Software.
8 Conformance Testing
Table 2 provides the Conformance Testing Method for the Audio Scene Management (CAE-ASM) AIM.
If a schema contains references to other schemas, conformance of data for the primary schema implies that any data referencing a secondary schema shall also validate against the relevant schema, if present, and conform with the Qualifier, if present.
| Receives | User Command | Shall validate against the User Command schema. |
| Audio Data | Shall conform with the Format stated by its Audio Qualifier. | |
| Point of View | Shall validate against the Point of View schema. | |
| Basic Audio Object or Audio Object | Shall validate against the schema its Header names: Basic Audio Object or Audio Object. | |
| Basic Audio Scene Descriptors or Audio Scene Descriptors | Shall validate against the schema its Header names: Basic Audio Scene Descriptors or Audio Scene Descriptors. | |
| Produces | Basic Audio Scene Descriptors or Audio Scene Descriptors | Shall validate against the schema its Header names: Basic Audio Scene Descriptors or Audio Scene Descriptors. |
| Basic Audio Object | Shall validate against the Basic Audio Object schema. |
9 Performance Assessment
Not part of this specification.